Posted by Di Pan
Friday, November 13, 2009
Simulation in medical education
Content:
Thanks Mithra for the good presenting for Dr.Kahol's absence. This class is a amazing introduction for the simulation technology developed in medical education field. I have to see the technologies is very fancy to me, and it is hard to image if I do not really have the chance to touch it. My first impression of Dr.Kahol's reseach in simulated surgeon tranning began at the new graduate orientation BMI in this fall semester. Fortunatelly, I got the chance to Dr.Kahol's lab and try the equipments to virtually mimic the different feeling when your hand touchs different objects with different texture. Also I was surprised when I even saw the Wii console in his lab. The first question comes into my mind is that, is it for playing game in the rest time when the students feel boring in the research? Now after this class, I finally understand that the virtual technologies used in Wii have many similarity in simulation in medical education, and some modifications based on the existing Will play station can be applied into different trainning practice and simulations in medical practice. For example, some students in my previous Biomedical Engineering department have assoicated Nintendo's Wii with heart-pumping action to use the Wii system's motion-sensing remote to teach cardiopulmonary resuscitation. From the technological perspective, it is not a big challenge, but the meaning of this application in medical practice is really fantastic. I think there should be more applications of the simulated technologies in medical trainning, which have not been explored. For example, the virtual simulation system for nurse venipuncture trainning. I do not know whether there is other people have tried it. If not, I think this maybe developed into a class group project in furture in BMI.
Posted by Di Pan
Posted by Di Pan
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